Understanding Compensation – A Manual for Embroidered to Digitize Terms

What is compensation?

Tension of the machine when applying stitches to the fabric distorts the sewing. The stitches are “pulled” to produce a shortening effect when the direction of the stitches is reversed. On the contrary, the stitches are "pushed" along their length. Note, however, that these forces are not equal. You may hear this phenomenon referred to as "pooch and pull". To displace this distortion, the digitizer exaggerates the shapes with the goal that when tailoring the design, it will push and pull to the desired configuration.

There's a pull here … not all devices have the same tension. Tightening of the upper thread and tension of the rollers will increase further, fast sewing speeds lead to more tension, distortion of more elastic fabrics, and the different threads interact differently. So compensation is not an ideal science.

E ffects of insufficient compensation

Look at the design on the screen, preferably on your computer rather than the sewing machine where you have a better view. Are all objects aligned exactly regardless of where the stitches are placed? Is the stitch scheme run exactly on the edge of the design? Are all letters aligned perfectly as seen in print or in a graphics program? If you answered yes to these questions, do not bother to sew the design. Or better yet, sew the design so you can see the problems directly.

You will most likely see design gaps, letters dance on the ground rather than focused horizontally, and the outline will link in some areas and overlap in others. This malfunction is indicated by registry problems.

Imagine two rectangular packing stitches. If the stitches are turned vertically, these blocks will be stitched shorter and wider. Therefore, if you want the blocks to be stacked one on top of the other, you will need to overlap them. Little extra overlap is good as it will work in a wide range of situations. Additionally, to avoid damage to the fabric caused by excessive penetration of the needle, you do not want to completely meet these edge stitches.

If you want them side by side, there must be about a row or two equal spaces between the two blocks so that the stitches can push it when the stitches are pressed.

Compensation is one of the most difficult things to master as a digital converter, so you will likely see more problems with starter designs and free designs from questionable sources. The best compensation control is achieved through a group of repainted objects and the application of “corporate withdrawal” settings in the program. However, there are no "pay companies", but the reason must be that the digitization program does not always produce the best result.

Effects of much compensation

Excessive interference can cause dense, lumpy areas and can operate a stitch count. In some cases, the excess compensation can contribute to the distortion – which the appropriate compensation is trying to correct.

Where is compensation used?

Satin compensation should always be applied and the purpose of stitching; rarely applied to operating stitches.

Control of compensation

As embroidered, you may have little control over compensation unless you work with a lettering program or digitize your designs. If you're having trouble registering, check out the embroidery technique. Sew the design onto a soft, stable woven fabric, straight from the grain, with a strong quota, in the smallest collar that would accommodate the design with the fabric and back between the ring rings. Also check your device's tensions and make sure it's not too tight, especially if you're using a polyester embroidery thread. In other words, sew the design under the best conditions and see how to sew.

If there are still problems with the recording, the design might be fine. I must warn you that if the design includes outline, it may be here and there due to the deviation. This is especially true if you have a double-running stitch. The stitches are probably perfect on the screen but you might see a little "zigzag" somewhere and a "zigzag" somewhere else. The needle was diverted in these areas, possibly due to the previous thread or the jitters of tension on the thread that slightly bent the needle. Chances are, you can sew the same design under these ideal conditions ten times and each drain will be a little different. Expect this! Expect quality but do not expect perfection.

If the results are completely unacceptable, consider the source. If the "freebie" of the digitizer is doubtful, just delete it and move on with life. If it is from a reputable source, or you have paid for it, contact the company and explain your problem. If possible, email the file and a photo of your results. Sometimes things creep through cracks, or damage to one format and the professional does not want a bad design on the market. Be nice to it!

Summary

Although compensation may not be a design trait that you absolutely control, you can control what you sew. If you are used to checking the design on screen before sewing and then comparing the actual sewn version to the screen version, it will quickly become familiar with the embroidery. Soon you'll know just by looking at a design whether it is right or not. If the design does not pass the quality test, do not keep it in your collection. Designs do not improve with age!

&

    Leave Your Comment

    Your email address will not be published.*